Same creators of Morningstar: http://www.redherringlabs.com/
A different story, the same positive traits.
If you loved Morningstar, you will love this one. http://www.kongregate.com/games/RedHerringLabs/hetherdale
If you loved Morningstar, you will love this one. http://www.kongregate.com/games/RedHerringLabs/hetherdale
Reviews:
Just as well-made as Morningstar, Hetherdale has a very interesting and original story. However, it differentiates from Morningstar in story genre and a new way to explore, making it more of a fresh experience while retaining the positive sides of Morningstar. Helpful quick-travel for backtracking, fitting background music, interesting puzzles and a good plot to boot and you got a nice point-and-click adventure game.
Same as Morningstar, loved the movies and music. But similar to Morningstar it left a lot of questions open. Points for amazing story! The story was interesting and unpredictable, which made it fun to play. The art was maybe not the best one around, but still good enough not to bother with the overall experience. As Welden said, the quick-travel helped a lot and made the game overall more fun. I recommend playing it, even with the plot holes and unanswered questions.
Thoughts:
First of all, i hate unanswered questions. I really loved all the mystery stuff but i hated how they don't explain everything! I'm such a curious person that the questions continue to bother me for long time after I am done with the game. But good thing the ‘’To be continued’’ in the end!? Or not.. As according to the RedHerringLabs there is little hope for the sequels :/
I will keep on hoping though!! :D
I will keep on hoping though!! :D
I also found the way you moved the character was really silly and i giggled a lot at how the character walked all funny! :P Playing it in the middle of the night might have had something to do with it, but still! :D The walking in the game is frustratingly slow, so thank god for the quick-travel! Also, some of the solutions to obstacles are, honestly, a little silly. And the concept of any "scientist" killing a native creature just to get one red feather to decorate a statue is so absurd. But i like silly things so all the more fun for me! Could have used some more explanation and tying up of loose plot ends - much like Morningstar, actually.
I liked how the story arched from being a ‘simple’ expedition to some random ruins based on an uncertain claim to becoming a more and more serious and eerie situation.This was, however, already hinted at the beginning with the mysterious Ashcroft, who behaved way too strange to not have ulterior motives (and being a Nazi too!). Initially, you are just trying to find your way around and figure out some clues. Next thing you know you’re in the village of a forgotten people, you’re trapped in an ancient tomb and lastly you are walking through a haunted and sinister temple. A bit like Morningstar where the initial situation is somewhat plain (yet more troublesome in Morningstar than in Hetherdale) and then taking a turn for the worst in a slow and ominous way. That’s what I like about RedHerringLabs. You don’t know what’s gonna happen next, but it probably isn't something good.
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